Update time again. As of now all of the enemies have been finished and a goal has been set up for the stages. Also, the first and second stages have been mapped out and passed the alpha phase of design. Right now, I am building the third and final stage. Balance is the main issue with this part. Making sure the game is not too hard will be a major concern the will be frequently examined until the game's final release. Here's a new screenshot of blocked out version of stage two.