Update time. All of the art pieces and minor details will be finished by the end of this month. Unfortunately, it will not be released until mid October. I will need to generate some new audio coding in order to improve the general sound quality, and this will take some time and testing. However, I am thinking of adding one more demo release before I submit the final version of the game. This should catch any new issues present with the fixes from the first round of feedback. So far the control feedback was the most helpful, and the game is many times better than it was in its first public WIP build. Hopefully the new menu system will pass with flying colors.
Saturday, September 25, 2010
Saturday, September 18, 2010
Update time again. More art has been produced for the game, but it will be a tough to get the game released by the 30th. Never the less, I will continue to work on the project with the full intention of releasing it before this month is finished.
Saturday, September 11, 2010
The fixes are done and the final art bits for the menus and cutscenes are being created. It will be close, but the game should be released before the end of the month. More news to come next week.
Saturday, September 4, 2010
Most of the major issues from the demo have been corrected. The remaining issues as well as some new in game art are to be finished by the next update. Most of the music has been selected, with the works Elite Ferrex as artist of choice. Tune in next week for further news and updates.