Buried Blitz has been finished and is now available for download and online play. Next week, a postmortem will be published concerning the development of the game and an alternate download site should be made available. Right now three games are being pitched for the next project. One is a two part action game using a character change system similar to one of my cancelled games, another is a fighting game that uses platformer controls and works like a boss rush style game, and the final pitch is a run-and-gun platformer that uses a more vertical based attack system. More will be revealed in the coming weeks.
Saturday, October 31, 2009
Saturday, October 24, 2009
While the cinematics have been finished, there is still a bit of work left. The game will be released on Halloween, with a special announcement concerning future projects. Until then, see you next Saturday.
Saturday, October 17, 2009
The primary bug fixes have been finished. While minor cinematics are being introduced, not much else is to be added for the final game. Sound should take two days tops if all goes well, and hopefully the songs will not increase the file size too much this time around. As for future projects, they will be made on a short schedule as to put more focus on the job hunt. Right now, two future pitches are going under review.
Saturday, October 10, 2009
A big chunk of the testing and clean-up work has been finished. The game is expected to have a final release not too long after next Saturday. The following Saturday after the release will have a short postmortem detailing the full progress and development of the game. Tune in next week, as I finish up the final pieces of Buried Blitz.
Saturday, October 3, 2009
The game is near completion now. What's left is just clean-up work, testing, and sound. As of such, the game is set to be released in approximately two weeks. Updates will proceed as usual and a link to the game's download and online play will be posted once the release is finalized.