Saturday, February 27, 2010

Working Out

Not really that much progress this week. My new job has not left me with much time or energy to focus on the project recently. I have since developed a proper since of work rhythm for my current occupation and March will be filled with much greater progress. I am already working on a new schedule to increase productivity and hopefully allow Magma Girl to be available for download by Summer 2010. Keep watching for more news next week.

Saturday, February 20, 2010

Boss Time

Another slow week. I am currently working on getting the first boss planned out along with figuring out how to block together stage two. More news to follow next week.

Saturday, February 13, 2010

Minor Fixes and Little Else

Nothing worth reporting aside from some level maintenance here and there this week. Hope everyone has a nice Valentine's Day. More detailed news should appear next weekend.

Saturday, February 6, 2010

Working Out

Welcome to another Saturday update. I have stage 1-1 blocked out and the prep work done for all of the other stages finished. Aside from the bosses and enemy AIs, not much is left before art and sound will be all that is left. I am going to wait a few weeks before creating a game play video or trailer, as the game is not at a good point for prototypes and demos. Also, as I have started full time work as a web developer, progress may slow down a bit more. I am expecting Magma Girl to be finished and available sometime this summer. If all goes well, it may even be ready by spring. Attached below you will find a new screenshot detailing stage 1-1.