Welcome to another Saturday update. I have stage 1-1 blocked out and the prep work done for all of the other stages finished. Aside from the bosses and enemy AIs, not much is left before art and sound will be all that is left. I am going to wait a few weeks before creating a game play video or trailer, as the game is not at a good point for prototypes and demos. Also, as I have started full time work as a web developer, progress may slow down a bit more. I am expecting Magma Girl to be finished and available sometime this summer. If all goes well, it may even be ready by spring. Attached below you will find a new screenshot detailing stage 1-1.