Yet another fine Saturday night. The level has been built and over half of the items have been coded. The checkpoint system this game will be using has been finalized and within a week or two the only the art and sound will remain. As a previous engagement has been made, eating up time for a few of the incoming weeks, the future progress reports this month may seem a little slim. Never the less, you can expect "Burried Blitz" to be completed between the end of the month and late September. And as promised, here are some screenshots of how the game looks now, with placeholder art.