Update time. I finished some of the transitional sprites for the secret project, but I'm falling a bit behind due to being involved with work that actually pays. I should have more news next week for a special Christmas update.
Saturday, December 18, 2010
Saturday, December 11, 2010
Stumbling Around
Not much of an update this week. Things have been getting crazier as Christmas draws near. Hopefully I have a fully functional release of Jet Pack Jive in the next two weeks. I really want to end this year with at least one new game finished. I have some future game ideas for what to make after this, but 2010 has been a rough year. I may end up taking time off to work on another webcomic. More news to follow next week.
Labels:
development,
gaming,
Jet Pack Jive,
new project,
news,
production
Saturday, December 4, 2010
Getting Back Up
Update Time! I hit a small snag with the Top Secret Project, but I managed to get some of the Jet Pack Jive's intro done. I am going to have to work hard to get the game ready for release before the new year hits, but I am pretty close to having the project finished. I'll start on some tiny games in January, but I plan on taking part in group projects in the future.
Labels:
art,
development,
gaming,
Jet Pack Jive,
new project,
news,
production
Saturday, November 27, 2010
Remote Viewing
Update time. A bunch of my sprites for the secret group project may be found at this link. More artwork is in the works and I should have decent progress on Jet Pack Jive by the time next weekend comes along.
Labels:
art,
development,
gaming,
Jet Pack Jive,
new project,
news
Saturday, November 20, 2010
Art Attack
More artwork for both projects are being finished, with a new image to post to appear in two weeks. Stay tuned for more news in the future.
Labels:
art,
development,
gaming,
Jet Pack Jive,
new project,
production
Saturday, November 13, 2010
Restarting Line
I have most of my information and tools back now. Progress on Jet Pack Jive will resume with news and progress posts every Saturday as usual. Development will be a little slow as I know have a second project in the works and a job. You can expect Jet Pack Jive to be available before the year ends.
Labels:
development,
gaming,
Jet Pack Jive,
new project,
news,
Sanity Limited
Saturday, November 6, 2010
Running and Jumping Around
I sent off another batch of sprites for a game demo for the LGCK Builder engine. And that is about as much as I can tell you about the project. Progress on Jet Pack Jive will resume around the end of the month, with an expected release sometime before the end of December.
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