Update Time! I hit a small snag with the Top Secret Project, but I managed to get some of the Jet Pack Jive's intro done. I am going to have to work hard to get the game ready for release before the new year hits, but I am pretty close to having the project finished. I'll start on some tiny games in January, but I plan on taking part in group projects in the future.
Saturday, December 4, 2010
Saturday, November 27, 2010
Remote Viewing
Update time. A bunch of my sprites for the secret group project may be found at this link. More artwork is in the works and I should have decent progress on Jet Pack Jive by the time next weekend comes along.
Labels:
art,
development,
gaming,
Jet Pack Jive,
new project,
news
Saturday, November 20, 2010
Art Attack
More artwork for both projects are being finished, with a new image to post to appear in two weeks. Stay tuned for more news in the future.
Labels:
art,
development,
gaming,
Jet Pack Jive,
new project,
production
Saturday, November 13, 2010
Restarting Line
I have most of my information and tools back now. Progress on Jet Pack Jive will resume with news and progress posts every Saturday as usual. Development will be a little slow as I know have a second project in the works and a job. You can expect Jet Pack Jive to be available before the year ends.
Labels:
development,
gaming,
Jet Pack Jive,
new project,
news,
Sanity Limited
Saturday, November 6, 2010
Running and Jumping Around
I sent off another batch of sprites for a game demo for the LGCK Builder engine. And that is about as much as I can tell you about the project. Progress on Jet Pack Jive will resume around the end of the month, with an expected release sometime before the end of December.
Saturday, October 30, 2010
Snow Progress
Getting more sprites for the team project finished. It is going to have more of a winter theme to it. Once more information becomes available, I will post related links to the project. Next week I will have more news as well as an update about Jet Pack Jive.
Saturday, October 23, 2010
Getting Back on Track
I am almost to a point where I can resume work on Jet Pack Jive. However, I am working on 2D art for a sample game for a game engine. As I will be working on another person's project, the details will be sparse in respect for information control. More news will follow as this project continues.
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