Getting more sprites for the team project finished. It is going to have more of a winter theme to it. Once more information becomes available, I will post related links to the project. Next week I will have more news as well as an update about Jet Pack Jive.
Saturday, October 30, 2010
Saturday, October 23, 2010
Getting Back on Track
I am almost to a point where I can resume work on Jet Pack Jive. However, I am working on 2D art for a sample game for a game engine. As I will be working on another person's project, the details will be sparse in respect for information control. More news will follow as this project continues.
Saturday, October 16, 2010
And then the world ended
Due to recent hardware failure, Jet Pack Jive is being put on hiatus. The main computer used in development is no longer operational and the software required is not on back up computer. Production will resume once the computer issues have been fully resolved. Until then I will see about posting up artwork or covering design basics. More news will follow next week.
Saturday, October 9, 2010
Holding On
Not much of an update this week. More assets are under construction. More news to come in the following weeks.
Labels:
development,
gaming,
Jet Pack Jive,
news,
production
Saturday, October 2, 2010
On the Road
I am currently getting the game pieced together. The sound should not take up too much time, and the game will be set for a release sometime between October 15th and 25th.
Labels:
development,
gaming,
Jet Pack Jive,
news,
production
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